Extended Greek Mod "...the Greeks could rule the world..." Version 5.9.29 by DimeBagHo Contents:
Installing XGM,
Playing XGM,
General Guide,
Faction Guide,
Provincial Campaigns,
Faction Units,
AOR Units,
Version History,
Appendix on Modding XGM,
Appendix on Hypaspists.
About the Extended Greek Mod
This mod aims to give the Greek factions the same sort of depth that the Roman factions have in vanilla RTW, to improve historical accuracy, and to improve gameplay. Many new units have been added to the Greek factions, and other factions, along with new buildings, character traits, night battles, named legions, loyalty, culture, hordes, provincial campaigns, and much more. Combat with phalanx based armies has also been made much more challenging. I have tried to stay close to the "look and feel" of vanilla (unmodified) Rome - Total War, so this mod should appeal to people who like vanilla RTW, but who want to play a more developed version of the Greek factions. You really should read through this readme before starting a campaign so that you can make the most of the new features. Acknowledgements: Thanks to Drakon, Seleucos of Olympia, Zarax, zodmaner, Agathon, RedFox, Maraxus, Balikedes, Suppanut, LucretiusTC, Archbaker, Warmaster, CaesarVincens, and Athenogoras , for all of their help with XGM. Thanks to A31kiwi for maintaining the web site, and to Zarax for hosting the downloads. Thanks to AnastasioTheGreat for his Spartans, Greek Generals, and General's Horse, skins and models. Thanks to the Roma Surrectum team for their half-armoured horse model. Thanks to ngr for his Mundus Magnus map, and to Dr Fox, Hans Kloss, and GrimSta for getting it working with the new RTW patches. Thanks to Kos007 for his new banners and symbols for Macedon. Thanks to Archer for his Skymod, and to SignifierOne for his animation pack. Thanks to Darth Vader for his formations mod, and work on charge distance and fire delay settings. Thanks to Poliorcetes for some great historical material on hypaspists. Thanks to ferres, Pinarius, GODzilla, Prometheus, LaCa, and others, for their work on the Modding Legions Pack, and to Froggie5 for previously providing compatibility files. Thanks to Prometheus for permission to use his strat map city models. Thanks also to Prometheus and the Res Gestae team for permission to use some of the models and skins from Res Gestae. Thanks to player1 and Borsook for their heroic work in fixing bugs in vanilla RTW - most of their fixes have been included in XGM. Thanks also to Epirote, meh_cd, Leonidas123, Mongoose, Marcus The Handsome, Wonderland, Dennis II, Epistolary Richard, killmore, Achillesxyz, DEMETRIOUS II, jjca, Whiskeyjack, ShrubMiK, saxonhero, hzh, bestantreas, Ahiga, Kara Kolyo, Seraphic Radiance, Poontang, Andrea69, Saturn, m1r4m4x, Venom, Germanicus91, Lusted, Stoneface, Xam Enyap, Locky, Hippias, Sirus, Geo, alagonios, foxtrot88, Jayzabala, Maced0n, craziii, Sammur-amat, JD XKiller, Ceki, swhunter, LittleWeiz, HopliteLysander, Cymera, scannerfish, Flavius Merobaudes, Randal, Tony83, Dom9127, Unknown Soldier, Dulce_et_Decorum_Est,Da Erobara, GREGORIOS TG, Centurion44, cherryfunk, Zephyr101, christof139, chris1974, supeerme, Poulp', Vercauteren Dogan, WaynehMarls, Lgk, Dsturbed, Icewingman, Deiphobos, Scutarii, Sebulba, Barend, atraps, Webba, Magister Equitum, TM Is Back, Scutarii, Cal20, orac, totalwarfreak123, htismaqe, Lycurgus the Lawgiver, Randal, Boriak, hakomar, Atzar, Tartaros, Silver Legionary, kostas84, Dog Fart, Diomede, Fouch, Ninefingers, knguyen_93, magraev, Spartan198, yiplong, a-woowie.doowie, Spacepup18, Celestial Oblivion, Agoraphobia, RonaldAniban, Sar1n, and everyone else who has helped out with ideas and bug spotting (sorry if I missed anyone). Permissions: Everything made by me (DimeBagHo) is free to use in any way. If you plan to use anything in a publicly released mod then it would be nice to let me know, and give me credit, but this is not required. The Spartans, Greek Generals, and Greek General's Horses, made by AnastasioTheGreat are free for personal use, but may not be used in publicly released mods without express permission. To use anything created by other authors, like the Roman units for example, you should obtain permission directly from those authors. Contact: If you have questions, comments, or find a bug, you can contact me at twcenter.net. Donations: If you like XGM consider donating here. 1. Start with a patched and unmodified install of RTW (version 1.5) or RTW:BI (version 1.6). 2. Run the XGM installer. 3. Run RTW using the XGM shortcut installed on your desktop. Mod Folder: XGM installs to its own mod folder and does not change any of the original game files. You can use the XGM shortcut to run XGM, or the original RTW shortcut to run the unmodified game, and XGM will not interfere with any other mods. Compatibility Notes:
Before you start playing XGM, take a look at the General Guide to game-play changes and new features. You can also read about the factions in the Faction Guide. Dozens of new units have been added in XGM, most of the fantasy units from vanilla RTW have been cut, and many of the original units have been revised for improved gameplay or historical accuracy. For an over-view of the units available to each faction, take a look at the Faction Guide, or try them out with in-game custom battles. Here is a small sample of the new faction units you will encounter: Spartan Royal Guard, Spartan Phalangites, Macedonian Hypaspists, Greek Sacred Band, Athenian Hoplites, Baktrian Agema Hoplites, Argyraspide Legionaries, Kestros Slingers, Seleucid Gastraphetes, Greek Thorakitai, Ptolemaic Basilikon Guard, Ptolemaic Ethiopian Axemen, Ptolemaic Hetairoi, Greek Heavy Cavalry, Greek Armoured Cavalry, Parthian Companions, Carthaginian Sacred Band, Carthaginian Civic Heavy Infantry, Carthaginian Civic Light Infantry, Libyan Heavy Infantry, Libyan Light Infantry, Iberian Heavy Spearmen, Iberian Heavy Scutarii, German Chosen Axemen, Thracian Peltasts, Thracian Thorakitai, Thracian Noble Falxmen, Thracian Light Cavalry, Sabaean Temple Guard, Sabaean Heavy Spearmen, Sabaean Axemen, Sabaean Heavy Cavalry. In addition to the new faction units, most regions also have local units that can be recruited by all (or most) factions. These include: (Italy) Italic Skirmishers, Italic Infantry, Italic Spearmen, recruitable by all civilised factions; (Tarentum) Tarantine Cavalry, recruitable by most factions; (Thrace and Dacia) Thracian Peltasts, Thracian Falxmen, Thracian Cavalry, recruitable by all factions; (Iberia) Iberian Spearmen, Iberian Infantry, Iberian Cavalry, recruitable by all factions, Iberian Caestrati, Iberian Heavy Infantry, recruitable by Carthage; (Palma) Balearic Slingers, recruitable by all factions; (Corsica and sardinia) Neuragic Skirmishers, Neuragic Warriors; (Rhodes) Rhodian Slingers, recruitable by all factions; (Crete) Cretan Archers, recruitable by all factions;(Illyria) Illyrian Peltasts, recruitable by all factions; (West Africa) Numidian Peltasts, Numidian Cavalry, Numidian Archers, recruitable by all factions; (East Africa) Nubian Spearmen, Nubian cavalry, Nubian Archers, Ethiopian Axemen, recruitable by all factions except the Ptolemies; (Hellenic regions) Peltasts, Thureophoroi, Hoplites, recruitable by all civilised factions; (Eastern regions) Sparabara, Hillmen, Heavy Cavalry, recruitable by all factions; (Eastern Steppe) Sparabara, Horse Archers, Heavy Cavalry; (Arabia) Arab Infantry, Arab cavalry, Bedouin Camel Archers, recruitable by all factions; (Cilicia) Cilician Pirates, recruitable by all factions; (Syria) Syrian Archersrecruitable by all factions(Media) Median Cavalry, recruitable by all factions. (Georgia) Georgian Swordsmen, recruitable by all factions; (Western Barbarian regions) Barbarian Cavalry, Barbarian Infantry, Barbarian Heavy Cavalry, recruitable by all civilised factions; (Briton) Woad Warriors, recruitable by Barbarian factions; (Galatia) Galatian Swordsmen, recruitable by all civilised factions; (Barbarian Steppe Regions) Scythian Horse Archers, Barbarian Cavalry, Scythian Lancers, recruitable by all factions;(India) Indian Spearmen, Indian Longbowmen, Indian Cavalry, and Indian War Elephants, recruitable by all factions.(Bactria) Bactrian Archers, Bactrian Horse Archers, and Bactrian Cavalry, recruitable by all factions. |